LonelyStreets.com

iMix

My team presented our iPhone application design in Shelly Evanson’s Basic Interaction course on Tuesday. I think that we were a spectacular success, and hopefully impressed Freddy Azures (one of the iPhone’s original designers), who attended by video-chat from California.

Our application, iMix, is a simple song-mixing toy for the iPhone. It is, however, designed as a native application, and so isn’t actually functional on the phone.
Here’s our full presentation, including a video and link to a functional prototype: iMix Presentation

Some things to note about the presentation:
Use your arrow keys to move forward and back through it.
When you see the “Scenarios and Flow” diagram, you can click on the boxes to zoom and see more detail.
When you get to the screen with just an iPhone showing it’s home screen, click on the iMix icon (the blue one in the lower right) to proceed.
The video isn’t ass well compressed as it might be for the web, so give it some time to load if you don’t want it to be choppy.

I was extremely lucky to have an awesome team who all worked extremely hard and were each integral to our ultimate success. So thanks to Wiebke Poerschke, Gabe Clapper, Allison Gallant, and Dave Hora. Personally, I am most proud of the demo video portion. Wiebke designed the pictured interface and put together the assets in Photoshop, and I animated them all into the video.

Leave a Comment

Please note: Comment moderation is enabled and may delay your comment. There is no need to resubmit your comment.

October 17th, 2007
Posted by Paul in CMU, Design Process, Flash |